The0Dev
The0Dev
This extension seems relatively straightforward and might be useful to many people. Although I'm not a member of the Khronos Group, I'm curious: what could be done to move its...
I've had some progress resolving this issue by doing this: https://github.com/emscripten-core/emscripten/issues/15276#issuecomment-1039349267 It now builds a .so library that I can specify in the .gdextension file > [libraries] > web.wasm32 =...
Thank you for the response. I've managed to build a .so library and successfully launch my project in a web browser. I'm not sure what exactly fixed all the issues...
Hello. Thank you for replying. > Plan to merge it for Blender 4.4 Could you please clarify why it is not possible to merge it for Blender 4.3.1? The changes...
I've realized that there is an issue. The animation pointer feature is currently only available in the "Scene" and "NLA tracks" modes. In these modes, all objects and **data** properties...
Has there been any progress with this issue? I've encountered the same problem (ver. 1.14.0). I also noticed that for some reasons enums are included into groups but not structs.
I wonder how this extension could be fully implemented in Blender, given that the boolean property is designed to control the visibility of the node it belongs to, along with...
>In glTF, transformations are stored with local transforms, so based on parent (this is not the case in Blender, where TRS are stored in world basis) I see. Thank you...