Google-Earth-Decoder-optimisation-tools
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Python blender scripts designed to be used with Google Earth Decoder Tool sceneries
Hi, Trying to use GED optimizer for the first time. When running the optimize-scenary script, I get the following errors. It turns out that MSFS World Update 10 has the...
Using latest 1.0.7 and latest Blender.  Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\modules\addon_utils.py", line 351, in enable mod = __import__(module_name) ModuleNotFoundError: No module named 'Google-Earth-Decoder-optimisation-tools-1'
Hi, im currently trying to optimize a scenery project, but as i click the button to do it, the console show's me this error  I'm on blender...
Hi Thaxilite, thank you so much for this wonderful addon. I'm getting into PG Creation and had no problem initialising the folders and optimising the project. However, when I try...
Hi Thalixte, Thank you for continuing to support this great addon. I am currently creating some PG and would like to know if it is possible for the script not...
Got the same issue as [heAlexPa](https://github.com/TheAlexPa): I'm trying to optimize a project but keep getting the same error as this person:[heAlexPa](https://github.com/TheAlexPa): currently on blender 3.5.1 as you suggested got an...
The in-game scale of the imported scenery is 1000 times bigger than normal:  Using a 0.001 scale in the Gizmo window of the scenery editor fixes this issue. I...
When attempting to enable the Google-Earth-Decoder-Optimization-Tools add-on in Blender 3.6, the following error occurs: "ModuleNotFoundError: No module named 'pygeodesy'" Steps to Reproduce: Install and enable the Google-Earth-Decoder-Optimization-Tools add-on in Blender...