Google-Earth-Decoder-optimisation-tools
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Keep Water tiles
Hi Thalixte,
Thank you for continuing to support this great addon.
I am currently creating some PG and would like to know if it is possible for the script not to remove tiles which are all water, please? I prefer the rivers being PG rather than having a hatched perimeter with some brown from the PG followed by MSFS water textures
Hello,
Normally, with my tools, it is possible to remove all water 3d data (not only the tiles). Take a look at the doc (even if it is still in WIP), at: https://thalixte.github.io/Google-Earth-Decoder-Optimization-Tools/features/cleanup_3d_data_from_the_photogrammetry_tiles/
Best regards