Google-Earth-Decoder-optimisation-tools icon indicating copy to clipboard operation
Google-Earth-Decoder-optimisation-tools copied to clipboard

Scale of ingame custom scenery is x1000 bigger

Open HexHyte opened this issue 1 year ago • 0 comments

The in-game scale of the imported scenery is 1000 times bigger than normal:

issue1

Using a 0.001 scale in the Gizmo window of the scenery editor fixes this issue.

I suspect that the Blender "Unit Scale" and "Length" values play a role in this process, but it is unclear what the correct values should be, as setting them to "Meter" and "1.000" does not resolve the problem.

HexHyte avatar Aug 22 '24 23:08 HexHyte