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A randomizer for Ocarina of Time.

Results 263 OoT-Randomizer issues
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Loading too many actors in Hyrule Field can lead to a softlock if you pull out the Hookshot. You'll know this glitch is occurring if you can't shoot arrows or...

Type: Bug
Status: Help Wanted
Component: ASM/C

This will potentially be accessible in glitchless play now with the addition of hideout shuffle. I'd say we have 4 options: 1. Do Nothing. 2. Consider it in logic. 3....

Type: Bug
Component: Logic

This PR adds a checkbutton setting “Shuffle Ganon's Tower Entrance”, which shuffles the entrance from Ganon's Castle to Ganon's Tower, just behind the trials barrier, into the adult boss entrance...

Type: Enhancement
Component: Logic
Component: Algorithm
Status: Needs Review
Component: Setting

I'm not sure for what reason you would want to bring Ruto back through those doors except in maybe some super niche glitched play circumstances. That's probably why nobody noticed...

Type: Bug
Status: Help Wanted
Component: ASM/C

When you hold A on items screen, the game currently shows, for each dungeon, the number of keys you have and, in parenthesis, the numbers of keys *ever collected* for...

Type: Enhancement
Component: ASM/C
Component: Hints
Status: Under Consideration

### Problem Some players may like the randomness of shopsanity, but not the illogical behavior (both gameplay-wise and story-wise) of a seller being able to have a ***very obvious bad...

Type: Enhancement
Component: Algorithm

Goron, Zora and Gerudo Masks are currently cosmetic-only, right? It would be cool to add functionality to them, to allow more randomizer possibilities for child Link entering dungeons. 1. Goron...

Type: Enhancement
Component: Logic
Component: ASM/C
Component: Setting
Status: Under Consideration

I believe this was originally discovered when someone lit a sun with the Mirror Shield in the room in Spirit temple where you rotate a mirror, while that mirror was...

Type: Bug
Status: Help Wanted
Component: ASM/C

Examples include lighting the eyes in DC or failing the diving minigame in Zora's Domain. (This is already known. This issue is just being opened for documentation purposes.)

Type: Bug
Status: Help Wanted
Component: ASM/C

It is believed that what happens is that the game remembers that you went through the loading zone on Epona and the next time you enter an area where Epona...

Type: Bug
Status: Help Wanted
Component: ASM/C