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A randomizer for Ocarina of Time.

Results 263 OoT-Randomizer issues
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This new option is fairly straightforward. It behaves like songs on songs except songs are not even shuffled among each other. The usual considerations for unshuffled items such as being...

Type: Enhancement
Component: Setting
Status: Blocked

The piece of heart at the top of the Gerudo Fortress jail is normally unreachable without glitches, so it was previously ignored. With #1616 though, it can become reachable, and...

Type: Bug
Type: Enhancement
Component: Logic
Component: Algorithm
Status: Needs Review
Component: Setting

This PR adds the ability to import MMR's custom music directly into OOTR. Also updates how custom instruments get added into the .ootrs meta files while remaining backwards compatible with...

Type: Enhancement
Status: Needs Review
Component: Cosmetics

In preparation for #2177, this reduces the number of errors reported by `mypy ./OoTRandomizer.py` ([mypy](https://mypy-lang.org/) 1.13.0) from 1202 to 167 while also making some drive-by bug and code style fixes.

Type: Bug
Status: Needs Review
Status: Needs Testing
Type: Maintenance

Adds setting to select a custom amount of ice traps. When pots/crates/etc. are enabled, there is a pretty big jump between Ice Trap "Mayhem" and "Onslaught" because all of the...

Type: Enhancement
Status: Needs Review
Component: Setting

This PR moves the triforce hunt counter from the bottom of the screen to a symmetric in X of the rupee counter placement. The current placement is slighty off the...

Type: Bug
Component: ASM/C
Status: Needs Testing

白飯@にわか勢 (Rice)Today at 8:54 PM there's a graphic glitch with ice traps only with bunny hood on where the ice expands in a huge radius. no real effect in gameplay....

Type: Bug
Status: Help Wanted
Component: ASM/C

Add a CI check that uses something like [mypy](https://mypy-lang.org/) to validate the type annotations in our Python code, to enforce the static typing and to catch PRs like #2155 introducing...

Status: Blocked
Type: Maintenance

With the new option of Ice Arrows gaining Blue Fire properties, I thought allowing the Fire and Ice arrows to damage Koume and Kotake respectively could be a neat addition...

Type: Enhancement
Component: Setting
Status: Under Consideration

Is it possible to remove/shorten the mastersword cutscenes? Also, can we remove the Shadow Temple boat cutscene? Is there a reason why the song of storms item check requires playing...

Type: Enhancement