Tempoanon

Results 33 issues of Tempoanon

Implemented Charge, modifying the `TypeBoostTag` that was only being used by Flash Fire Implemented: * Wind Power * Electromorphosis * Thermal Exchange Partial Implementation: * Wind Rider (needs tailwind) *...

* Implemented Forewarn and created OHKO move flags * Implemented Frisk to check the opponent's abilities rather than their items since all items are already visible * Created BattlerTags for...

Move
Ability

* Neutralizing Gas should display a message upon being sent out so I added a `PostSummonMessageAbAttr` to it * Manaphy eggs currently are hardcoded to not display where they were...

enhancement
Ability

* Updated README.md to point to new `overrides.ts` file * Added second MOVE_OVERRIDE for testing in `overrides.ts` * Fixed Acupressure choosing the same stat each time * Fixed Moody choosing...

Move
Ability

Currently there is no way to make a move target conditional before the move is chosen. For the implementation of curse it targets but has a hardcoded branch logic that...

bug
Move

Reusing a lot of code from Aftermath and `PostFaintContactDamageAbAttr`. Passing in lastAttack.damage into the unused `args[]` of `applyPostFaintAbAttrs` since that value is capped by the HP of the fainted Pokemon...

Ability

See [this thread](https://discord.com/channels/1125469663833370665/1234889622014922865) for more details but very commonly reported bug with especially Rotom. Seems to be failing in the [switchMoveHandler](https://github.com/pagefaultgames/pokerogue/blob/3a7a48fe833f9ab1a10339f3fdd4b10b190cdae3/src/ui/starter-select-ui-handler.ts#L1061) of starter-select-ui-handler ``` index-4c078232.js:7415 Uncaught TypeError: Cannot read properties...

bug

Not OHKO'ing non-boss Pokemon and also sometimes OHKO'ing boss Pokemon. See [link](https://discord.com/channels/1125469663833370665/1232797920571686983) for more details OHKO moves should also not OHKO gigantimax pokemon see [link](https://discord.com/channels/1125469663833370665/1235826770985353238) for more details

bug
Move

1. Charge accidentally had the `failOnOverlap` field as true instead of false which meant you would not gain the special defense boost if you were already charged 2. The charged...

bug
Move

Couldn't find any research on if throwing a pokeball should reset the damage or not but according to gen 7 cart, it does. I assume this is a similar issue...

(Legacy) Bug
Move