Jan Buszka
Jan Buszka
I am fine with either tbh. Don't see it as either a bug or a feature
This is beyond awesome, I tried to tackle the issue of factories adding units to their control groups but couldn't find the code responsible for it and gave up. I...
I like the overhaul but would it be possible to still stun targets that have a personal shield? Otherwise, it would make Obsidians really strong and an Aeon vs Aeon...
I don't think that the stun duration should be flattened for different tech tiers. I understand your UX concern but I think that the balance reasons outweigh it as with...
Curve-based stun duration would be nice to have but it's not a necessity. Units with personal shields getting stunned are IMO a must-have. It would break balance a lot and...
In my opinion, stuns should not be able to pierce Dome shields (eg. Static shield generators, mobile shields) but they should stun units with personal shields. I will discuss it...
It's not finished yet, once it is I will add a comment listing all the changes
There was a discussion about a similar proposition in the balance team when I first joined and the consensus was that it's not something we want to implement. Instead, we...
The balance team is in favor of adding this feature
I like the changes, will look further into it once the balance patch is finished and deployed.