Jordan Dalton
Jordan Dalton
> @alan-agius4 currently, no workaround (only multi compiler builds), but feel free to fix send a PR with fix Does anyone know where one would get started at debugging/fixing this...
> Is it really just getting the ratio between ingame and Leaflet map numbers right to fix it? That's what I think but, I'm not 100% certain on. It seems...
Popping this link here so my dumb brain doesn't forget: https://stackoverflow.com/questions/54816178/how-are-the-bounds-calculated-in-the-leaflet-crs-simple-tutorial Hopefully using CRS.Simple will allow us to just place markers directly on the map without having to do maths.
@JustinRijsdijk Yup. I must be too dump to do it though. I've tried to calculate the bounds for leaflet and stuff using this resource but, I've not been able to...
@JasonO99 > On the example on that thread they said the value is the offset from the bottom left; then you say how many pixels from bottom left it is...
@FAXES Thanks for that, I'll deffo have a look when I get some free time after I've done the webpack refactor. It looks like they've split their images up into...
Sure, I'm sure others would appreciate it too :) If you have any questions just ask, I'll try and help as much as I can :)
> this issue isn't just him it's me too, I can't seem to use nucleas either, and for some reason using a reverse proxy via NGINX doesn't anymore either when...
> I wish this worked :( Will be fixed when v4 is out with SSE. You will be able to use the default Nucleus url that's generated for the server...
Ooof, looks like I haven't documented the event... There's an event called `livemap:AddBlip` on the server that takes a blip object as it's parameter. This should add a blip to...