Sword

Results 5 issues of Sword

I've seen @Geokureli talk a lot about how he regrets about adding some statics in different classes, such as `FlxSprite.defaultAntialiasing`. They are actually useful in many cases, but wouldn't moving...

Currently, Funkin directly changes the `x` and `y` properties for offsets. This is a bit tedious because it can break stuff, such as tweens. This pull request changes the way...

No question asked, I simply want my project to be removed

It seems that directly seeking for `channel.position` is less prone to errors when seeking for `sound.time`. Not sure where the issue actually comes from yet, but this fixed bunch of...

I'd love to see automatic rendering optimisations implemented into Flixel. Many other game frameworks and/or engines often implements mechanisms such as multi-texture batching which greatly improves performance overall, and draw...