Sword
Sword
> I feel like this is a part of a larger issue with FlxSound AND I think the behavior change is not insignificant. yeah that's why the pr used to...
> But even then sounds are a little different, they may not advance the same as everything else Yeah it would make sense to make sounds not follow this rule...
The goal isn't to workaround the gaps between source time updates, but this change makes things more stable in my own use case although it could likely be a deeper...
I gave this a shot and would love this to be a new feature soon.
 Can confirm it works as excepted