Martino Fontana

Results 108 comments of Martino Fontana

I saw this: https://github.com/emilyst/hid-nx-dkms. It also supports the N64 and Genesis controllers. (I never tried it)

Ok. Sorry for assuming so. Then I think there should be something like a pinned issue (this one?) or a README for this. Also, some of the issues here should...

> So then, where else can we submit our issues and be attended more efficiently, if not here? The Bugzilla? I guess so? [Searching "nintendo" on Bugzilla](https://bugzilla.kernel.org/buglist.cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&bug_status=RESOLVED&bug_status=VERIFIED&bug_status=REJECTED&bug_status=DEFERRED&bug_status=NEEDINFO&bug_status=CLOSED&list_id=1116807&query_format=advanced&short_desc=nintendo&short_desc_type=allwordssubstr) returns 5 results,...

https://github.com/torvalds/linux/commit/94f18bb19945915fcdfd1903841020ef1b6af44a Will be merged for Linux 6.8.

~I don't know if it's just me, but it seems that games with a strong rumble intensity tend to disconnect more frequently. For example, Rocket League rumbles the controller basically...

I submitted a bug on Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=216218.

Maybe we could take and test some values from other drivers like [BetterJoy](https://github.com/Davidobot/BetterJoy/blob/master/BetterJoyForCemu/Joycon.cs) or DS4Windows ([Joy](https://github.com/Ryochan7/DS4Windows/blob/master/DS4Windows/DS4Library/InputDevices/JoyConDevice.cs), [Pro](https://github.com/Ryochan7/DS4Windows/blob/master/DS4Windows/DS4Library/InputDevices/SwitchProDevice.cs))? For example (from a quick skim), the rumble queue from BetterJoy is size...

> I have a hunch that it's not correctly terminating the connection when turning off the controller, as each time I do this process and reconnect, the controller gets the...

I get software rendering (or crashes) with anything OpenGL that uses either X11 or XWayland. No issues if the software uses either Vulkan (including Zink) or Wayland. This is by...

> Do these crashes stop when following the instructions from this comment? When doing this, it's... weird? Like, Plasma X11 now uses hardware rendering. Many OpenGL applications that weren't working...