Martino Fontana
Martino Fontana
If someone wants to toy around with this today, I rebased it [here](https://github.com/SuperSamus/dolphin/tree/vi-overclock). (Note that I didn't bother solving Android-related merge conflicts)
I briefly tested it on Skylanders: Spyro's Adventure with the [60 FPS patch](https://wiki.dolphin-emu.org/index.php?title=Skylanders:_Spyro%27s_Adventure#60_FPS)[^1]. The game runs at the same gameplay speed from 33% to 200% (it slows-down/speeds-up below/above that, it...
> Thanks! I noticed there's a linking error: /usr/bin/ld: ../DiscIO/libdiscio.a(CompressedBlob.cpp.o): undefined reference to symbol 'inflateEnd' I found out that it also happens if `zlib-ng` is shared, but `minizip-ng` is Dolphin's....
Ok, I need to explain the second change. Let's assume that, while compiling, `minizip-ng` isn't installed in the system. `minizip-ng` (on Dolphin, without the [original `CMakeLists.txt`](https://github.com/zlib-ng/minizip-ng/blob/680d6f1dcf9de99fc033b54975a1dfff10be2b6b/CMakeLists.txt#L180-L197)) expects the regular `zlib`...
Closing because of #12736.
Note that since SDL 2.26.5, macOS minimum target is raised to 10.11. https://github.com/libsdl-org/SDL/releases/tag/release-2.26.5
Reminder that SDL 2.28 is still being updated. [2.28.5](https://github.com/libsdl-org/SDL/releases/tag/release-2.28.5) is the latest release.
https://github.com/libsdl-org/SDL/releases/tag/release-2.30.0
https://github.com/libsdl-org/SDL/releases/tag/release-2.30.1
https://github.com/libsdl-org/SDL/releases/tag/release-2.30.2