Johannes Ebner

Results 28 comments of Johannes Ebner

So, i can repro this parallel build issue extremely simple, and publish is not needed, but `dotnet restore` is enough: Reproduction: * Create a new solution * Add an ASP.NET...

Yes, exactly this is the case: files are being locked. Can't currently provide logs/repro project. If you need, let me know and I can provide them Monday. Am 20. September...

I understand the motivation and - for me at least, this is also perfectly fine. Perhaps I should have said, that a simple disable of the save button or a...

From dev to dev for the better of both of us ;) Thank you for taking this so quick!

@gep13 If you'd like some help here, I'd be happy to help or even take over and finish this!

Alright - sorry for the long absence... I imagine the following would need to be done - please add/correct: * Upgrade StyleCop.Analyzers to latest version * Add stylecop.json to enforce...

So after a few tries to get the solution compiled, I guess I need some help getting this to work so I can actually start working on StyleCop. @gep13, would...

In terms of providing conversions for engine provided enums: would you think it makes sense and is purely not done because it's a lot of work? Or would you say...

I had the same issue. Supposedly, you have to use the exact wording, as described in the README: ``` fix(pencil): feat(pencil): ``` etc See my logs: ## Just using fix,...

Perhaps it would make sense to create a separate package for this, as there are hard dependencies on GodotSteam?