Tianchen Xu

Results 17 repositories owned by Tianchen Xu

RayTracedGGX

47
Stars
7
Forks
Watchers

Ray tracing sample using GGX reflection model, 1spp with spatial-temporal denoiser. Acceleration structure build uses async compute.

RenderingX12

20
Stars
1
Forks
Watchers

Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……

Smoke3D

33
Stars
5
Forks
Watchers

DirectX 11 3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all with compute shaders

SmokeAmp

17
Stars
0
Forks
Watchers

3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all in C++ AMP

VolumeRender

32
Stars
4
Forks
Watchers

Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo II. Fast real-time volum...

VoxelizerX

21
Stars
1
Forks
Watchers

Real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxelization.

VoxelizerX12

23
Stars
2
Forks
Watchers

DirectX 12 sample: real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxelization.