Flainn
Flainn
I found out that some key codes from my keyboard weren't defined in FlxKey, so I added them. This adds the following keys: * SCROLL_LOCK * NUMLOCK * START (aka...
Basically functions like `getScreenPosition` and `getScreenBounds`, but taking the sprite's `clipRect` into account. This would be useful for example, if a UI button is in a scrollable area that modifies...
All button classes (FlxButton, FlxInputText, FlxSlider, etc.) check for mouse input during the update phase. There is a problem with this: if the user clicks where there are two sprites...
Currently, setting a window's VSync value is only possible from the Project.xml file. This pull request adds the `vsync` property to `lime.ui.Window`, which allows for getting and setting the VSync...
This PR removes a lot of code that goes unused in current versions of HaxeFlixel. - Removed the `FLX_POST_PROCESS` define & its related code. This was only available in versions...
This PR implements the rest of the functions for ComponentGraphicsImpl (everything except `setPixels()` which is already implemented). Most of it is taken from haxeui-openfl's implementation along with the necessary changes...