Jonathan Coates
Jonathan Coates
It might be worth looking at the discussion in #383. I'm won't re-iterate what was said there, but it does highlight some conceptual problems with such a function.
@JasonTheKitten Because they really shouldn't be needed - ideally these methods would be stubbed in Forge instead. The alternative would be to do what Plethora does and provide a "fake"...
> Since floppy disks aren't stackable, putting them in chests is a waste of space. To be fair, this is the case for any non-stackable item: tools, potions, etc... I...
1.7.10 hasn't been supported for a long time, so I'm afraid I can't offer any guaranteed fixes [aside from the obvious](https://squiddev.cc/r/let-it-1.7.10.png). However, there's a couple of things you might be...
Might be worth having a look at #504 (namely the seek functionality), which would enable similar functionality.
Looks good. A couple of things worth changing though: - Remove the player head recipes. I'm pretty sure these are an Easter egg, and so should be hidden. - Drop...
This is something I've thought about several times, and it's one of those suggestions which is both immensely useful but incredibly problematic: - One of the major issues is that...
> Is there any reason not to implement vm-state saving though? (apart from it probably being a good amount of work) There are two issues at play here: - **Serialising...
> will be opened another thread, so that the computer_unload event would be executed parallel to all other current computer_unload events Sadly, this ends up being really abusable. Most Minecraft...
This appears to not work for monitors made of multiple blocks, as it doesn't use the "main" terminal. I've put together a patch here: https://github.com/SquidDev-CC/CC-Tweaked/commit/aa447ec1016126c9bf3bd921d4f4edf41ab1b5a5 which appears to fix the...