Spottedleaf

Results 7 issues of Spottedleaf

In the future, I want to experiment with ticking separate independent regions of the world in parallel. However, the current chunk system is just not up to that task: The...

- [ ] Add comments in config specifying what the option does - [x] Move world config to a default section, allowing worlds to override (basically paper's way) - [x]...

enhancement
normal-priority

Region view: - [ ] Tick time per region - by type (entity, te, player, etc) - [ ] Entity/TileEntity/Player count per chunk/region - [ ] Show chunk tickets Add...

enhancement
low-priority

Keeping lots more chunks loaded stresses memory load more, especially if they're not being used. Must consider gen system and lighting - they could expect these chunks to be loaded,...

normal-priority
performance

normal-priority
performance

The goal of this PR is to gather some data on the current deficiencies of RegionFile and improve them in SectorFile. Currently, the main improvements are: 1. Header corruption detection...

build-pr-jar

I've downloaded and tested the issue on build v1.3.8. It happens exactly described below: https://github.com/PaperMC/Paper/issues/2356

bug