Spidy123222
Spidy123222
> @jpd002 this would be MASSIVE if you could get it happening! My dream is to play PS2 games on the Apple TV, hopefully you can find some time to...
> x64CPU is used to run 32-bit emulated code on a 64-bit x64 cpu (Armv8bt is the 64-bit Arm version for things like Raspberry Pi and Mac M1). It's a...
OS: windows 10 21h2 build 19044.1620 Architecture: intel x86_64 Cpu: i3 350m (specified incase if instruction set extension is not included likely not a limit though) Ram: 16gb idevice: iPhone...
I haven't been able to test it. There are no pre-made binaries to test that with i could try out building at some point.
> Since some were asking for a clear guide, I'll summarise the steps required to make the tunnel work on linux: > > > > - Build your own kernel...
> [idevice_debug_ncm.patch](https://github.com/doronz88/pymobiledevice3/files/13638682/idevice_debug_ncm.patch) Couldn't this patch file be made into a kernel module?
Vulkan on provenance for play doesn’t seem to really be using Vulkan according to jpd themselves possibly. https://github.com/jpd002/Play-/issues/1224#issuecomment-1358706096
> When it comes to supported instruction sets: > > * The very first iterations of AMD Athlon 64 have SSE2 as their maximum > * Later AMD Athlon 64...
I did my own testing and compiling avx512f and avx2 in steamdeck which doesn't have avx512 it gets illegal instruction error. Other emulators like rpcs3 can toggle it on and...
What about instead using steams remote play that's built into the steam program. It already handles displaying and controls itself just might have to pass through and use novnc or...