Joe Booth

Results 54 comments of Joe Booth

@MatPoliquin @Hadjubuntu - The [Stable Baselines](https://github.com/hill-a/stable-baselines) folk is a lot more active, more reactive to researcher input and they are open with their roadmap. You can vote for PyTorch support...

@tobi-tobsen, @flisky1 * I have created a sample project that only has AsyncIO, NetMQ. * I created a Req/Rep example based on @tobi-tobsen's link * It runs OK when running...

@tobi-tobsen I didn't get the sense that this problem was related to those other MonoDev issues. I all I do is click run which the debugger attached; I'm not stepping...

1) I have Reproduced on Windows (when debugging with VisualStudio) 2) debugged and I can confirmed code locks within NetMQ 3) I have submitted a bug report to Unity I...

@erdalpekel I had created a repro. I gave up on NetMQ for the problem I was hoping to solve, but I did update the repro with Unity 2017.1 / .Net4.6...

@overthrowrobotics I gave up NetMQ and went with a mem cache solution (Redis) which is complex but well suited to my use case (Reinforcement Learning where I need to sync...

I was able to get a basic walk cycle working with 001 but struggled with more complex (i don't think I got run working and backflip took months on 002)...

Hi @BenJaminB1ue, for the backflip i trained for 128m training steps - so you could try increasing the number of steps. Is the entropy chart decreasing? if not, you can...

regarding not playing in the .exe, I've not seen this before and not sure i tested with v001