Slayer95
Slayer95
Q. Summary? A. I was able to play, save and load the game across several days and gameplay sessions without issue. But I am no longer able to load the...
In SM Doubles switch requests, if the player team is all fainted except for one Pokémon, it must switch on the left side. https://www.youtube.com/watch?v=x4Xgc3JNUz0&feature=youtu.be&t=23m8s
Also fixes `disabledSource`
Player with all moves ultimately disabled due to Imprison shouldn't get a ``Struggle`` button to press. Instead, they should choose one of those disabled moves (in-cartridge: press ``Battle``) and be...
Forced slot switching
The heuristic of checking pokemon.lastMove is -in addition to hacky- wrong, as a pokémon can in fact switch-out by "normal methods" after using U-turn and triggering foe's Eject Button. Replay...
- Support for ``p1``, ``p2``, ``p1a``, ``p1b``... - Support for fast access to specific Pokémon via their species ids.
https://www.gnu.org/software/gettext/manual/html_node/PO-Files.html
This provides enough flexibility to document the different meanings of multiple strings in a single line, e.g. in macro calls, taking advantage of the design goal of #po-override (only one...
Fixes #7704. This commit also reworks the _ function into several functions, since it would conflict with xgettext's supported keywords. Test: ```sh xgettext --language=Python --output=uwo-wesnoth.py.pot --add-comments=TRANSLATORS --copyright-holder="Wesnoth development team" --msgid-bugs-address="https://bugs.wesnoth.org/"...