Silvris

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The file linked is a bit more of a unique situation. It is a .pck file, but instead of containing wems, it contains .bnks. Might be due to a different...

Looks like rendering of option names have also changed. I think at least word wrap should probably be applied. ![image](https://github.com/ArchipelagoMW/Archipelago/assets/58583688/caaf7c20-1341-4132-a7e4-5230b362f4d1)

Seems like the tooltip can get misaligned from the indicator as well. ![image](https://github.com/ArchipelagoMW/Archipelago/assets/58583688/b7ccec56-e7b1-452f-82a8-4c9f22ae93bd)

> Oh hold up, isn't this missing a MegaMan2Client.py? Bizhawk Client

Serial/Res/Chara, willing to bet it's a SpriteAtlas issue.

Seems it uses a previously undocumented struct, I'll look into it. ATM RingingBloom only supports pcks with wems within them (streamed audio effectively), but pcks can also store bnks and...

Just to ask for some more information regarding the game: What engine is it made with? Are there any external wems present alongside the pck?