Thor Brigsted
Thor Brigsted
+1
This might be due to unity not shipping with the styles it used to. Check your console for warnings.
Additionally, the readme image is old, and a few things have changed
are you sure the object is just not loading outside of camera view? have you tried attaching a debugger to the device and seeing if it outputs any errors?
Yes GLTFUtility should support webgl just as well. It seems you are having a problem with Newtonsoft, not GLTFUtility.
I'm not sure about the asset store version. I recently tested GLTFUtility myself using Newtonsoft.JSON as package. Worked perfectly
I added a branch with avatar creation. I don't have much experience with Avatars, so please check it out and tell me if it works correctly for you :) https://github.com/Siccity/GLTFUtility/tree/feature/avatars
I tried by myself, then tried finding help on google. I asked on Unity Answers, Unity Forums, and some different discord servers. Hopefully someone in this world knows how to...
Alright a helpful person on the GDL discord pointed this bit of code out to me. I think this might be it. The problem is not generating the Avatar, it's...