ShnitzelX2

Results 9 issues of ShnitzelX2

#### Summary Interface "Zone Manager: "Show All / Hide Distant" highlights selection" #### Purpose of change Followup for #74435 It was difficult to tell whether zones were hidden or not...

Info / User Interface
[C++]
astyled
json-styled
BasicBuildPassed

#### Summary new tiles for monsters, terrain, furniture inside LIXA's device floor and the unfolded space #### Content of the change - f_LIXA_electrical_circuit - t_LIXA_laser - t_LIXA_tube, t_LIXA_unfolded_tube, t_LIXA_unfolded_tube_broken -...

#### Summary Interface "toggle to only draw overmap during autotravel" #### Purpose of change Alternative to #75600, see that issue #### Describe the solution Separates the overmap UI from its...

Info / User Interface
[JSON]
Map / Mapgen
[C++]
astyled
json-styled

#### Summary Bugfixes "safer vehicle grabbing/dragging" #### Purpose of change Fixes #14169 Grabbing and moving a single-tile vehicle (e.g. a fridge) works fine, and doing the same with a non-solid...

[C++]
<Bugfix>
astyled
json-styled

#### Summary Bugfixes "Fixes fast travel overmap UI when failing to reach destination" #### Purpose of change Fixes #76351 #### Describe the solution Added a line I missed. Also added...

Vehicles
[C++]
<Bugfix>
astyled
json-styled

#### Summary Interface "Unify name suffix and profession" #### Purpose of change Closes #72138 Currently for NPCs, we append "name_suffix" directly onto `Character::name` immediately upon reading it, which isn't great;...

NPC / Factions
Info / User Interface
[JSON]
Code: Tests
[C++]
<Bugfix>
Character / World Generation
astyled
json-styled
EOC: Effects On Condition

### Is your feature request related to a problem? Please describe. Currently, files on in-game electronic devices (which will be referred to here as `E_FILE`) are anemic and separately handled....

<Suggestion / Discussion>

#### Summary Bugfixes "fix software crafting for mods" #### Purpose of change - Fix #79647 - Fix #80643 In short, the recipe for MatheMAX in "XEDRA: Evolved" specifies putting the...

[C++]
<Bugfix>
Items: Containers
astyled
json-styled

#### Summary Infrastructure "move ACT_VEHICLE handler to vehicle_activity_actor" #### Purpose of change Update legacy activities. #### Describe the solution By commit: 1. Refactor `veh_interact::dd` to `veh_interact::cursor_vp_mount`. Note to contributors: avoid...

Vehicles
[C++]
Code: Infrastructure / Style / Static Analysis
astyled
json-styled
Appliance/Power Grid