Shazbot

Results 29 comments of Shazbot

what are those 2 mods? if you have them enabled try disabling them

I agree, that's why the old way isn't the correct way and the system needs to be automatic. If you can find a small mod combination that crashes I can...

I can start an Immortal Empires Empire campaign fine with a merged mod with those 2 ![wh3mm_6wvQ0zx5co](https://user-images.githubusercontent.com/1927927/202049159-c0965f90-944b-48a6-8a95-14248ad07fc3.png)

![wh3mm_uyg5ClGrCJ](https://user-images.githubusercontent.com/1927927/202277108-ebf86a54-1764-4cf6-b63e-5f46597b1127.png) this one works fine for me

@mdlomn that's a very nice catch, thanks should be fixed in v1.30.3

MD5 hash of my merged pack is C825AB4BC85E71778BE946148B6ED793, you can compare it to your merged pack, they should be the same I used [OpenHashTab](https://github.com/namazso/OpenHashTab) but you can also calculate the...

hello, can you please upload the main.log from Logs %appdata%\wh3mm\logs

you can also try deleting the whole %appdata%\wh3mm folder

It's most likely due to loading the packs in the background, this usually takes a couple of seconds with 100 mods. I'll have to rewrite it so it's more complex...

1.27.0 helps with this a bit, but this is something that I'll have to investigate further