Shazbot
Shazbot
what are those 2 mods? if you have them enabled try disabling them
I agree, that's why the old way isn't the correct way and the system needs to be automatic. If you can find a small mod combination that crashes I can...
I can start an Immortal Empires Empire campaign fine with a merged mod with those 2 
 this one works fine for me
@mdlomn that's a very nice catch, thanks should be fixed in v1.30.3
MD5 hash of my merged pack is C825AB4BC85E71778BE946148B6ED793, you can compare it to your merged pack, they should be the same I used [OpenHashTab](https://github.com/namazso/OpenHashTab) but you can also calculate the...
hello, can you please upload the main.log from Logs %appdata%\wh3mm\logs
you can also try deleting the whole %appdata%\wh3mm folder
It's most likely due to loading the packs in the background, this usually takes a couple of seconds with 100 mods. I'll have to rewrite it so it's more complex...
1.27.0 helps with this a bit, but this is something that I'll have to investigate further