Hennadii Chernyshchyk
Hennadii Chernyshchyk
I think that the above macros cannot be supported, but [QTextStream](https://doc.qt.io/qt-5/qtextstream.html) probably can be. It can write directly to `stdout` and `stderr`.
Oh, I see, interesting investigation. Maybe there is some alternatives for deserealization?
> I just tried to integrated simd_json into jaq, but failed, because I use [serde_json::Deserializer::into_iter](https://docs.rs/serde_json/latest/serde_json/struct.Deserializer.html#method.into_iter), but [simd_json::Deserializer](https://docs.rs/simd-json/latest/simd_json/struct.Deserializer.html) does not seem to have such functionality. :( Maybe it related to the...
Sure, I mean that we could try any different library, which could be even a little slower, but more flexible.
> I found that after all, serde_json seems to provide the flexibility that we need ... mostly. Great!
> I suppose it wouldn't hurt to search for $material.res and $material.material too. Thoughts? It would be nice. Maybe such thing even should be implemented on Godot side to use...
Can confirm. It works as expected only on first import. If I press re-import, the model becomes broken.
@slapin, should I send this issue to Godot instead? Re-import is broken even if the model not changed. Some parts of the model just disappears.
But this bug is easy to reproduce (just need to press re-import for model exported from this plugin). I just not sure that this is a Godot issue. For example,...
I think that they could not reproduce them because they used another exporter. And I still think that this is a problem with this plugin, because other formats just works.