Sessile-Nomad
Sessile-Nomad
Can we have an option or something for ‘using afterburner turns off glide’, please? I’m thinking that toggle glide would be more user friendly if the toggle out could be...
I see it working like this in game: 1 - call in support ship (if one is not already in play) 2 - target the friendly fighter/bomber you want repaired/rearmed...
Can we have an option / script / something that highlights missiles locked on to the player? Possibly something like how asteroids that are on a collision course with something...
Can we have a game setting / ai setting /Sexp etc. (whatever works best) for: Target nearest bomb or bomber also targets secondaries with "targetable" flag Y/N So that only...
When using the alt1 $ai path mode ships are compelled to complete their paths, even when ordered to do something else, which can cause problems when fighters are scrambling from...
At present the order that AI wingmen call in the support ship is largely random. This can lead to situations where, for example, a fighter with 75% hull calls in...
Often when fighters/bombers are ordered to guard a ship they will race off to intercept any hostile that gets too close. But ‘too close’ seems to quite far away, which...