Semphriss
Semphriss
> immersion-breaking What do you mean by that? I'm not sure how the presence of those texts affects immersion, given they are a normal part of the user interface.
Try running the game from the command line with: ``` supertux2.exe --renderer sdl ``` This will make SuperTux use the legacy renderer instead.
Can you run SuperTuxKart (or any OpenGL game) fine? Knowing that could help determining if the problem is SuperTux or OpenGL.
SuperTux normally uses OpenGL 3.3 by default, but there is an option to use OpenGL 2.0: ``` supertux2.exe --renderer opengl20 ``` Does it work with that? At what point does...
Alright, thanks for letting me know :+1: Is there anything else I can help you with?
I haven't used those much; can OS-level parental control features block basic operations such as network connection and file writing? I'm mostly thinking about the case where someone would play...
Cause of the bug: Squirrel does not seem to preserve any kind of ordering for keys in objects. E. g., setting the world 1 before world 2, before world 2,...
There is a green light in the level; this seems like intended design. Is the author of the level here?
Closing, as this level isn't in the game anymore.
@Ordoviz Apologies - I've mistaken "Yeti's Revenge" as the addon for the last level of the Icy World! That's my bad, I'm reopening this issue now.