Sea
Sea
There are multiple models loaded, using v-for, how to use onProgress in this case?
Clicking on the STL model created by yourself will trigger twice GLTF is no problem   
Try to use CylinderGeometry to do subtraction on the surface of the model, and the result is as shown in the figure. 
GridHelper will also be selected, whether applyOutline is set or not  
**Describe the bug** I have a large stl file, more than 1GB in total, and when using computeBoundsTree, I get this error  Here is the line of code in...
### Description Provide memory destruction for useGLTF's dracoloader When using routing to exit the page, the instance of dracoLoader will always occupy memory ### Suggested solution Inside the useGLTF file...
When there is an annotated tag, the children of the scene will generate _Object3D model information
### Describe the bug  ### Reproduction https://stackblitz.com/edit/stackblitz-starters-namsht?file=src%2Fcomponents%2FTheExperience.vue ### Steps to reproduce npm install && npm run dev ### System Info _No response_ ### Used Package Manager npm ### Code...