SchnozzleCat
SchnozzleCat
If I try to go to the usages of a symbol that has usages outside of the current buffer, I get an exception with the following trace: ``Error executing vim.schedule...
**Describe the bug** When pasting into from the clipboard into the commit description field, any newlines will be discarded and the entire text will end up on one line. **To...
| Field | Description | |----------|-------------| | Plugin | `CopilotChat.nvim` | | Homepage | `https://github.com/jellydn/CopilotChat.nvim` | | Nixpkgs | `false` | ## Extra Information Newer features are only present in...
Currently attempting to fix all diagnostics for a specific diagnostic throws the following error: 
**Your Godot version:** 4.4.1 **Issue description:** The ``SceneMultiplayer`` authentication docs (specifically the docs for [peer_authenticating](https://docs.godotengine.org/en/stable/classes/class_scenemultiplayer.html#class-scenemultiplayer-signal-peer-authenticating) and [complete_auth](https://docs.godotengine.org/en/stable/classes/class_scenemultiplayer.html#class-scenemultiplayer-method-complete-auth)) seem to imply that any given peer does not receive the ``peer_connected`` signal...
**Describe the bug** Using `roslyn_ls` in `nvim-lspconfig` does not work with Otter. To even get it to connect at all it requires a `.csproj` file in the same directory (see...