SMG

Results 223 comments of SMG

It should just be a matter of figuring out the command line arguments to `dotnet` to publish to a single trimmed executable and create the github action. https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-net

I'm not able to reproduce this on version 1.4.1. Is the application showing any errors? What specific files are you trying to extract?

This is definitely doable to add at some point. I don't think making it the default option is a good idea since some tools rely on file names not having...

smash-arc doesn't include directories in `arc_list_dir` if the hash label is missing. This is causing folders with missing hash labels to not display in the UI.

There are so few missing hashes, that this might not be worth trying to fix. It's difficult to create a directory structure without the hash labels. Placing directories with missing...

glVertexAttribBinding and glBindVertexBuffer will likely be required to support Smash Ultimate's buffers. This will require bumping the OpenGL version to 4.30. It may be possible to create this functionality using...

This is partially fixed by e58a466b8d3a299097ab81f9bea76d0356cb69dd. Skipping redundant uniform validation will also improve performance, but will be harder to implement correctly.

![image](https://user-images.githubusercontent.com/23301691/151639006-ca5fb5cf-0d70-46e9-9e6c-4db0112c463c.png)

It might be clearer to just show what a fresnel curve looks like and only give a brief explanation. The technical details aren't relevant and require too much notation to...

There's nothing different about the format of light00.nuanmb files compared to model animations. A nuanmb is a nuanmb. ssbh_wgpu already has code for loading lighting data from nuanmb files. I...