Markus Sauermann

Results 55 comments of Markus Sauermann

@Urigo : It will probably take some time until such a tutorial is finished. May I ask you to give us in the meantime at least a hint, which testing...

After this change, it was necessary for me to update Sphinx. Sphinx 4.0.2 didn't have the required functionality and I couldn't open the categories after compiling locally. A `pip3 install...

Thanks for your review. The following perspective may give a different view on the perceived weirdness: A Viewport is a different world and as its own entity, it should know,...

Together with #57894, this PR fixes several outstanding problems about `SubViewport`-`InputEvent`-propagation. Since these problems are reported in different Bug reports with multiple MRPs, I created a single MRP, that demonstrates...

With the goal of a better understanding of the changes from my PRs I have created a documentation graphic for event processing including changes from #57894. ![InputEventsFlowchart drawio](https://user-images.githubusercontent.com/6299227/213918935-c80aa170-5da0-4e4e-8264-9bb53daf01d6.png) For comparison,...

I have updated: - Use compatibility renderer - set deadzone to 0.2 - adjust an `elif` When running with 4.2.1, now I get the warning: ``` WARNING: Glow is not...

Clearing the name of the Name input field triggers an internal error, because empty layer names are not allowed. You can see this error mentioned in the console, when you...

Since only a single device-type shows this problem, it might be hardware-related. That would make it difficult to fix this on the Godot-side.