Saracen
Saracen
I'm opening this up for review again based on the changes implemented by @lyuma and @fire. I shall check it again though since I haven't touched it for a while
Yeah, trying parallel nodes, I was able to develop some AI which addressed my problem reasonably well. I think taking your advice of thinking about behaviour trees less in the...
Nice!
You're quite right about it being woefully unoptimised, but if I recall, I was enabling them with a very specific purpose, which was to simply use them for someone baking...
So, I apologize for not looking over this sooner. Admittedly, the 'rules' around editable vs non-editable is a quite confusing, and it does require me to repeatedly test things to...
I think on principle, this is fine and pretty close to the solutions we discussed to solving the underlying semantic time calculations. While quite a few options have been added,...
I apologize for not properly reviewing this sooner. Regarding the bugs I pointed out, if we want to get this merged and you're not sure if you can fix it...
Thanks! There was also another concern raised in a discussion I had with @lyuma, mainly that while its nessecary to change the type in order to have the semantic time...
I'd like to poke for some advice in terms of where I'd like to go with this. As it stands right now, the addition of a pose array does seem...
I'll put it back to the old name for now.