Sam Byass

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Wow ok, that's certainly unusual. Could you upload the full log file from one of these crashes somewhere? That doesn't tell me much, unfortunately.

I'm honestly not sure. There may be an incompatibility with Linux - I shall investigate, I have a Linux machine.

Got this by attaching the debugger: ![image](https://user-images.githubusercontent.com/7011721/87822567-9aa75400-c869-11ea-8790-c9637311798b.png)

This is arguably a bug in Il2cppInterop which should have renamed the type to not contain those characters (so that they can be referenced in c# source code, if nothing...

To be clear, what I mean by invalid character is that we should, in theory, force all type and member names to contain only printable ascii characters. Whether or not...

Il2CppInterop issue, likely unity 2022.3 support incomplete. There is something to be done our side RE the EndOfStreamException at the top, so this should stay open.

PRs welcome. It's not something I'm interesting in spending time implementing personally.

There is `--output-as isil` to just dump isil for each method

I've just pushed two changes. The first one aims to reduce the memory usage of call analysis and native method detection, especially on X86/X64 games, in all situations, without affecting...

Are you definitely running the net7 build, not the netframework one? Netframework doesn't support plugins