Sam Byass

Results 19 comments of Sam Byass

Yea I've apparently been making this mistake for months. Darkest Dungeon 2*

Depending on what you want to do with the binary, my [Cpp2IL](https://github.com/SamboyCoding/Cpp2IL) project may help, and does support metadata v29

yes, it will output that information as attributes on the types and members in the output dummy assemblies.

Do you mean like a ghidra or IDA script? They're on my list of things to add eventually but they're not a priority for the moment. In addition, I'm currently...

o/ got linked this thread by someone in the MelonLoader discord - I'm the guy behind Cpp2IL. With regards to implementing full IL reconstruction, I can say with 100% certainty...

Yeah, I came to a similar conclusion with regards to textual analysis... definitely working on that in the rebuild haha, I have a more strongly-typed system now. To be clear...

@djkaty Whoops, didn't realise I had that off! It's fixed now

Note that I only use Capstone for ARM and this is something I would like to change.

I noticed you said in #120 that you were waiting for StellarSky to release the version currently in dev (that potentially wouldn't crash), but no actual work has been done...

Game worked well through the tutorial, but the builder's model causes vertex explosions and the notification icon for his introduction was corrupted: ![xenia_EEfY8FLOqT](https://user-images.githubusercontent.com/7011721/130768726-a16a496c-19c7-4e98-8805-bbcbfbed0415.jpg) ![xenia_b3BpgUJKas](https://user-images.githubusercontent.com/7011721/130768727-83a7e849-0150-49f4-bcc4-abcc102316eb.jpg) Using master branch nightly as of...