SMUnlimited
SMUnlimited
Currently got the command line and perl folder install options but that's difficult for non-developers to use correctly and could simplify.
Old hardcoded issue where if you kill a peasant constructing a building, the AI will suicide its workers to the building which will result in total destruction of the economy...
Closed the issue by mistake; I can play now, but it seems more buggy now, the choose strategy menu is still too short, I can select only 1-9 strategies when...
When units are healing at home they stand around and can block other units. Specifically the hero can get blocked while its trying to move to buy a healing item...
A number of issues with the current system which is still based largely on the vanilla systems - Continously adding new troops to assault makes attacks slow as troops drip...
Micro system to be able to deny experience gains to enemies while in battle
Zepplin hovers over the unit forever until it is shot down or the burrowed unit is healed and pops back up.
This will allow it access to secret gold mines or merchants on various maps.
Some attack targets are not reachable or are not safe. Could use the pathing thread to test these cases when it has spare capacity to do so. In the case...