Wotever

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Hi ! Hard to give an ETA, being alone to work on Simhub, time is the limit ;)

Ah the unbelieavble Iracing complexity ! Thanks for the replay ! I take a look !

Your initial pointer seems to have done the trick : ![image](https://user-images.githubusercontent.com/2207331/82488640-869cdb80-9ae0-11ea-8dd2-6bcdbb3c28a6.png) Based on your replay it correctly removes the ghosts players

Uh uh :D You are right ! I will check that tomorrow.

Ah I see the logic, they must be classified or connected, so somebody who leaves there server without a result has to disappear.

I/Sorry for the delay ;) I've prepared the fix, I'm just a preparing my moving and it's hard to keep up all fronts at the same time :D. By taking...

I've built a small beta with the fix ;) https://www.simhubdash.com/unofficial/SimHub.7.00.6b1.zip

Thanks for the plugin I will look to see what I can reuse from it ! About the sdk I'm already running a patched version of it ,Iracing regular changes...

About the gap/delta #366 i think I fixed this particular one recently :https://github.com/SHWotever/SimHub/issues/546 But I'm not certain it was the same issue,

Hi ! I tried to adapt your suggested code but it looks like that it does not changes a thing, or even makes it worse for all the replays you...