Wotever
Wotever
I checked ... and I think I see the struggle ... my bridge is indeed made to read absolutely everything it can finds ... but ... on simhub side it...
@Bekns Actually I already have some dynamic process to keep and retrieve "discovered" properties (IRacing has this need too, each car being different and being a paywall for most of...
A little test beta (warning, since it's a beta so I'm not spamming microsoft defender to get it cleared, I'm keeping ammos for public releases ;) So there can be...
hi ! Currently the track map is prerendered as a bitmap to save some CPU and work in a homogeneous manner on both web and desktop, to get that working...
I think it's not worth at short term making it evolve in more complex monster based on a bitmap while having many dynamic things above. This request is about numbers...
Hi ! I'm not sure to understand your need, dashboards and overlays are 2D, outside of position and size there is not much to be adjusted (unlike 3D space with...
Hi ! It was clear, it involves many side issues like dashboard going off bounds and being cut (final size will be larger when tilting), As is I can't imagine...
Hi ! The gearshift is indeed modulated based on a 50%-100% range, the rpm effect does not affect it (it's completely separate)
Hi ! There are some pins not supporting all kind of inputs, unfortunately arduino documentation about those lacks is really low , I think you felt into those https://github.com/SHWotever/SimHub/wiki/Arduino---Button-matrix#wiring
Hi ! I've already taken a look at these products but it felt very confidential and hard to get from France with a pricing a little above what I would...