Wotever

Results 220 comments of Wotever

Yes indeed, wheel rotation speed (overall simply RPS x tyre circumference). It was something not available in NGP telemetry, and having that data helps a lot to build effects. I...

No problems, i'm mostly interested about "native" RBR features. No matter the game I primarily focus on vanilla versions. for instance for the wheel speed I noticed the NGP plugin...

Yes ;) It's implemented on vanilla game first ;), NGP option adds some extra data over it

Hi ! I close this issue, it's now possible to assign car classes colours which should cover most cases.

Hi ! I reworked it using the F1 like method (kind of "micro-sectoring") like you suggested for the next version : grabbing regular position and timing and comparing it to...

Hello ! I close this as it's available since a few versions for every opponents. Best lap sectors/best sectors/current lap sectors/last lap sectors when available or guessing possible from the...

Hi ! Unfortunately one of the simhub pillar is to expose everything available from a game, one most games that represents a quite compact dataset but on some others ((RF2,...

Hi ! This is not possible, profiles and output are two separate things, they are made specifically not to be tied together (to be able to apply another "effects profile"...

Hi ! Device list is totally dynamic, you add one or more of each one (depending of the per devices capabilities) while I see the interest of It I can't...

Hi ! "MPS" are really rare in the controller world since they are not widely supported accross the games at my knowledge (If i'm not wrong Iracing is one of...