Results 18 issues of Sebastian

Allow multiple `RandomFlip` operations in the training pipeline. The current implementation is limited to a **single** `RandomFlip` using a **single** direction. **Motivation** I've tried to add an additional `RandomFlip` step...

awaiting response
Bug:P2

## Motivation This PR addresses #1781 by adding support for multiple `RandomFlip` operations in the `training_pipeline`. ## Modification With this PR it is possible to define multiple random flip operations...

I've recently added support for _OpenSfM JSON_ files for a [Blender-Addon](https://github.com/SBCV/Blender-Addon-Photogrammetry-Importer) that allows to import different photogrammetry formats into [Blender](https://www.blender.org/). Here is an example reconstruction shown in Blender. ![import_result](https://user-images.githubusercontent.com/19491335/84483035-09a4f200-ac99-11ea-866a-88d45637b406.jpg) It...

enhancement

I thought about extending this [Blender Photogrammetry Importer Addon](https://github.com/SBCV/Blender-Addon-Photogrammetry-Importer) for OpenMVS. While it is already possible to import the reconstructions using the OpenMVG/Colmap/VisualSfM/PLY importers, I guess adding support for OpenMVS's...

This solves https://github.com/daavoo/pyntcloud/issues/331

**Describe the bug** When running `PyntCloud.from_file(las_file_path)` I receive a point cloud with black color values. But it works when running `laspy` directly. This bug is caused by https://github.com/daavoo/pyntcloud/blob/4d7928c09a81a59be308ed4bd10b3431dc812127/pyntcloud/io/las.py#L39-L40 The reason...

Bug

Is there a corresponding paper? This [article](https://towardsdatascience.com/mapping-challenge-winning-solution-1aa1a13161b3) states: "We will present our solution at the IEEE International Conference on Data Science and Advanced Analytics (DSAA)". Unfortunately, I couldn't find the...

- ~~`bgl.glEnable(bgl.GL_DEPTH_TEST)` is broken in Blender 2.90. Thus, the occlusion handling of point clouds in the 3D viewport with OpenGL does not work properly~~ - ~~`bgl.glEnable(bgl.GL_DEPTH_TEST)` causes strange artifacts under...

Currently, this addon uses the GPU Shader Module, i.e. ``` import gpu from gpu_extras.batch import batch_for_shader ``` to draw point clouds in the 3D Viewport. Unfortunately, it is not possible...

enhancement
help wanted

See: https://developer.blender.org/T84577