Blender-Addon-Photogrammetry-Importer
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Addon to import different photogrammetry formats into Blender
- ~~`bgl.glEnable(bgl.GL_DEPTH_TEST)` is broken in Blender 2.90. Thus, the occlusion handling of point clouds in the 3D viewport with OpenGL does not work properly~~ - ~~`bgl.glEnable(bgl.GL_DEPTH_TEST)` causes strange artifacts under...
Currently, this addon uses the GPU Shader Module, i.e. ``` import gpu from gpu_extras.batch import batch_for_shader ``` to draw point clouds in the 3D Viewport. Unfortunately, it is not possible...
See: https://developer.blender.org/T84577
This issue is considered as a living document. The following libraries will be probably supported in the near future: OpenSfM (https://github.com/mapillary/OpenSfM) Feel free suggest other libraries as well. If these...
From https://github.com/SBCV/Blender-Addon-Photogrammetry-Importer/discussions/72 > In meshroom_file_handler.py there is a version check for the meshroom version being smaller than 1.2.6 > > If I comment out this check it seems to load...
Hi! Thank you for this awesome addon! I used Meshroom to create a 3D Model from a set of photos. I need to render the 3D Model from specific views...
When importing a point cloud from Colmap and using OpenGL point rendering, all the points disappear when the object is moved (transform, scale or rotate), then CTRL + Z is...
Thanks for contributing this Addon, it helps me a lot! Could you please also implement 3D gaussian splatting `.ply` or `.splat` file importing?
Hi, I'm writting this issue because each time I try to doanload depencies I have these errors : Python: Traceback (most recent call last): File "C:\Users\adama\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\photogrammetry_importer\preferences\dependency.py", line 365, in...