Blender-Addon-Photogrammetry-Importer
Blender-Addon-Photogrammetry-Importer copied to clipboard
Bug: OpenGL-drawn points disappear after moving and CTRL+Z
When importing a point cloud from Colmap and using OpenGL point rendering, all the points disappear when the object is moved (transform, scale or rotate), then CTRL + Z is pressed.
This makes it difficult to align photoscans, for example by scaling and rotating, then realizing a mistake was made.
I'm on Windows with NVIDIA GeForce 3080 and Blender 3.6.
Thank you for reporting this. I'm not sure if it is possible to fix this - I guess that one has no control over the "CTRL + Z" from within the python API. Currently, my spare time is a bit limited - maybe I find some time in November to look into this.