Sean
Sean
## What Does This PR Do This PR introduces a number of small fixes, tweaks, and features. ### Prisoner point manager interface upgrades: - You can now hit the console...
## What Does This PR Do When not already linked to a core, the CC tcomms relay will auto-link to any new built tcomms cores. ERT commander, CC, DS, and...
### Problem to be solved When you open a map and then close it, the prefabs/instances in use on that map remain in the list. This can sometimes be frustrating...
## What Does This PR Do Resprites the disposal pipes to make arrow consistent and clear. Reduces pipe pallet for cleaner sprites. Makes pipes actually be somewhat 3/4th by using...
## What Does This PR Do Removes the redundant objects as per https://github.com/ParadiseSS13/Paradise/pull/19349 DO NOT MERGE THIS UNTIL THAT PR IS MERGED. Adds path updater script for anyone to use....
## What Does This PR Do Deletes useless tat in map files that can't even be loaded by anyone Fixes various shuttle issues such as incorrect object directions, bad diagonal...
## What Does This PR Do Removes the USSP gateway, does not make it a space ruin. Edit: Makes it an admin-placeable map template, without the mobs or thunderdome section....
## What Does This PR Do This PR tries to tidy up phantom bot paths, where a bot runs off to do something else but leaves its path overlay intact....