Roy Theunissen

Results 7 repositories owned by Roy Theunissen

GPU-Spline-Deformation

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Baking spline deformation to a texture then applying it to a mesh via a shader.

Asset-Palette

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Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.

Curves-And-Gradients-To-Texture

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Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shaders.

Scene-View-Picker

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Unity extension that lets you assign any Object field by choosing it from the scene view.

Create-Script-Dialog

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An improved/expanded version of Unity's Create Script Dialog that supports namespaces.

FMOD-Syntax

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Generates code to allow invoking FMOD events with a strongly-typed syntax.

Value-Graphing

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Useful system for visualizing continuously changing data with graphs.