Rolo
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Rolo
The z index, or layout, is controlled by the array where you define all your variables and your bit maps. Top is on top, bottom is on the bottom. Hope...
If it is layered correctly on a 2D device what does 3D have to do with this? Could you send a short video of your problem?
I believe he is referring to Z-Index. That was the closest thing I could think of relating to 3D layering in a 2d plane. I explained up above a solution...