Robert Müller
Robert Müller
> Is any target sent while chatting? > > I think/thought sending input is paused while chatting/being in menus. Yes, input sending is paused but the target is sent anyway:...
Seems fine, but maybe we could mark all game settings as read-only except while the map is being loaded.
Unfortunately not, unless I point my phone at the screen, which doesn't help to show the issue. Capturing a screenshot of teeworlds only works with the screenshot command. Windows print...
Win + Shift + S invokes the clipping tool. This is a screenshot of the server browser made with the clipping tool:
OBS worked to record the overlays:   Non-blurry steam overlay for comparison: 
It's caused by MSAA. But you currently can't actually disable MSAA completely because of drivers bugs - I guess. The following line should disable multisampling when with config `gfx_fsaa_samples 0`,...
You also need to add the maps to the database or import the official DDNet database so they can be used with `random_map` and `random_unfinished_map` commands. See https://github.com/ddnet/ddnet/wiki#importing-the-official-ddnet-database
Maybe you could solve that with an external whitelist? Have the players visit a website where they enter a password.
I can't reproduce it on Windows. Does it work consistently with any previous version for you?
> If that is the case I would still propose to add a fail safe for fat fingerers like me. Potentially releasing space could trigger a grab. So one only...