RiddleTime
RiddleTime

Hello, Regarding this stackoverflow question: https://stackoverflow.com/questions/23508376/how-to-rotate-a-sprite-object-in-three-js I have noticed I couldn't modify the rotation of a sprite after it has been created. Would it possible to pass an extra parameter...
This will probably be 3 pre-selected checkboxes, DDS_0 being 4096 x 4096, DDS_1 being 2048 x 2048 and DDS_2 being 1024 x 1024. DDS_0 and DDS_1 will be pre-checked, DDS_2...
For this to work, every setup conversion requires minimum, maximum and incremental values for each of their fields. A LUT (look up table) works as well.
Currently whilst Content Manager is running the AC(C) shared memory pages after you've quit Assetto Corsa will retain the data. My request would be to clean it after the game(AC)...
from: https://github.com/RiddleTime/Race-Element/pull/196 Work still in progress, the bitmap for the cars is render on each map render tick, so the performance is impacted.