Richard Ellicott
Richard Ellicott
i prob should have stated more clearly i took the example code that allows a procedural generation of your HTerrain, it is in the docs here: https://hterrain-plugin.readthedocs.io/en/latest/ ... under the...
thanks for the info dude, really helpful ... i will try that out i think i will get it working somehow if it's possible then i think i had some...
hmmm nothing obvious then for myself anyway i recovered my ability to use HTerrain by freezing my terrain experients folder to a zip, creating a new one, so perhaps something...
thanks for all the info, so that's okay then. I'll see if i can reproduce the bug at any point yunno just in case i figure out how it went...
thanks for the info, i think i will have this worked out soon by looking at this code
is this the same request as a basic LineRenderer like in Unity? Still i can't make any sort of laser beam or bullet line, this one drives me nuts
> > Dropping this here for interest, alas I don't know how to make custom nodes themselves: https://github.com/Zireael07/FreeRoamRoguelikeRacerPrototype/blob/master/game/scripts/draw_line.gd > > thankyou! this helped me out. How I got it to...
So where can i request a "LineRenderer"? (like Unity) it takes a laser texure, like this one: https://i.stack.imgur.com/3YvXH.png and it sort of "always faces you" like how the billboard sprite...
well i don't see how you can texture it as it doesn't have width, so pretty pointless unfortunately for my purposes i'm using little octagon cylinders atm.... for laser lines........
u could use and just strip this controller, build your own gun stuff i cant find the dev, he was on facebook