Richard Turnbull
Richard Turnbull
Hi @heritageint, Quick update - it's been running all night as a debug build in soak test without issue (memory is also fine - ~60MB). I am running latest code...
Hi @Pasmich, Quick update - we've recently used AVPro Video (2.9.1 - Media Foundation / Hardware) for one of our client projects and in the process did some leak checking...
Hi @wybo, We've just released [3.0.4](https://github.com/RenderHeads/UnityPlugin-AVProVideo/releases/tag/3.0.4) which fixed some issues with looping/crashes as seen in https://github.com/RenderHeads/UnityPlugin-AVProVideo/issues/1692 - are you able to see whether this also addresses your crash issues? Cheers,
I had a look into why the Custom MOV Parser was returning incorrect video aspects and found it was using a pixel aspect ratio (PAR) of 2 by default, instead...
Hi @domcamus, Is this happening with a particular video playback API? (DirectShow, Media Foundation, WinRT) Also, is it possible every few seconds happens to be when the video loops? (Just...
Merging this into https://github.com/RenderHeads/UnityPlugin-AVProVideo/issues/1700 as the same issue.
Hi @v2k, We're intrigued by the poor performance you're seeing in Media Foundation as improving potential issues related to a modern API (MF) as opposed to adding further support to...
Hi @paulorenanmelo, Thanks for reporting this and apologies for the delay in getting back to you (holiday season) - just to clarify, when you say the video gets stuck, do...
We've just released [3.0.4](https://github.com/RenderHeads/UnityPlugin-AVProVideo/releases/tag/3.0.4) which fixed some issues to do with playback finished detection - I've just tried reproducing the above with a HAP Alpha test video and received the...
Closing this ticket as a workaround to the original issue has been provided (first parameter of 'StopCapture()' should be 'false', not 'true') and it's a duplicate of https://github.com/RenderHeads/UnityPlugin-AVProMovieCapture/issues/343 (further information...