Results 19 issues of Revo

Is this out of scope? Surely we can at least have some way of dealing with c++ features like casts and classes and certain c99 inherited features.

enhancement

Possibly by adapting it for capstone in order to generalize other targets like ARM (GBA decomp, etc).

enhancement

When starting the level, run forward just a bit and make a left and turn the camera. The game will usually crash. ![image](https://user-images.githubusercontent.com/11638236/88967083-4e9ddb80-d27b-11ea-90d2-b9211763afc0.png) Here's the spot it usually crashes before...

[Bug]
[Enhancement]
[M2]
[Crash]
[Critical]
[PSXPC]

Simply build this repo on linux and play The Submarine up until the first cutscene finishes to reproduce this. Upon discussing this with Gh0stblade, the issue appears to be file...

[Bug]
[Enhancement]
[Help Wanted]
[M2]
[Crash]
[Critical]
[PSXPC]
[Easy]

When rolling, Lara gets really thin for some reason. I am 80% sure this behavior isn't vanilla. ![image](https://user-images.githubusercontent.com/11638236/88575146-6540fa00-d011-11ea-9c0b-a9a02baf9c5c.png)

[Bug]
[Enhancement]
[Help Wanted]
[M2]
[PSXPC]

#286

[Bug]
[Help Wanted]
[M2]
[PSXPC]

**Note:** A file isnt checked just cause its decompiled, its larger utility to the overall system has to be identified. **Decompiled** - [ ] rom3.c - [x] rom4.c - [x]...

documentation

[test2.zip](https://github.com/pret/pokeruby/files/1534236/test2.zip) Running this through our mid2agb crashes, while the official Nintendo one from the SDK doesn't.

Made for tracking this

I can't seem to find a guide for this one.